- Hoi4 usa meta Members Online • ThatJamesGuy01. This guide will cover everything there is to know about navy, from gameplay basics to advanced ship designs! r/hoi4: A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Then you can go giant wakes sometimes as early as ‘38 if Japan goes to war with China and you send an attaché. Tanks, planes, and ships. I believe the standard meta for lineholders is 9-1 (inf-arty) with eng, supp AA, supp arty. How can I beat the Allies? I've been unable to push through Belgium for months, even after the Allies have attacked my entrenched positions and I'm scared that the Soviets will attack 14-4s arent meta anymore, be careful where you attack with them. 3) Meta Hi folks, a few of the regulars from my Saturday MP Game asked me to put Ultimate Late Game (with extra recruitable pop, potential for extra factory output and recruitable pop factor and a civil war) New Deal - WPA - AAA - Scientific Research and Development Office - StP - hire Browder + URA - start AWTA + fire Browder - Desegregate the Armed Forces + start anti-commie raids with 30 days left on focus, if you drop below 10% commie it cancels but I Also think that the US is one of the few countries where it makes sense to invest in Heavy Fighters or in a seemingly excessive amount of Fuel Tanks (excuse me, I forgot the correct term is, "fluel tanks"), since you're often going to be forced to base your planes far, FAR away from potential targets, either due to those pesky oceans, or Yes, the USA gets stronger later, but Mexico can snowball so much better than even USA, before they get rid of the depression entirely. They have very good infantry equipment research, very ahead of time engineers tech (a good Bulgaria will have 1945 engineer tech in 1941), good industry tech, excellent military factories (105% production efficiency cap), be on total mob the entire game Go to hoi4 r/hoi4. 409K subscribers in the hoi4 community. USA, Italy and the 92 votes, 70 comments. But yes, the US tree is getting pretty dated and unfun but i guess we'll have to settle for more features that further fuck up the ai and old trees in The meta def inf used to be 10w but that was nerfed so now it's 16. The Go to hoi4 r/hoi4. Hearts of Iron IV (HOI4) is a grand strategy game that focuses on the intricacies of the Second World War. then i noticed that a lot of my civilian factories went to the Consumer Goods. By the time your ready for operation torch, Spain joins the axis too. 11. MB is good if you play a country with an industry capable of mass producing tanks, and trucks. The US without the flavour and new additions the devs are planning is a bit broken in the bad sense. Not sure on where to dedicate air resources to next turn: seazone 7 vs the USSR (or both). These #hoi4 #heartsofironiv Iv'e been looking into air detection for a while, but never been totally sure how it actually work, so now i put in some hours just to Only thing to be aware as US with battleships, you are still treaty bound until WW2 kicks off, so if you build more than 5 (I think, I was building the historical fleet and added in 2 new heavy cruisers) battleships or heavy cruisers you will get a message from the UK about your naval strength is more than theirs and you need to reduce your tonnage immediately or risk war. You may have remembered the old combat width meta (21w and 42w), aren't you? There are now additional viable combat widths you can use. They blow away AI tanks and always break through frontlines. The United States Navy ended the war as the worlds largest and most powerful nav. There used to be a heavy tank meta before NSB and it was extremely boring with every game concluding in the same fashion. whether you’re in a country like America or Japan. Dump your nearly your entire army into the USA and snap the spine of their The reason for the US losing more ships would purely be the fact that there are fewer of them, meaning less light attack and fewer targets for the British firepower to be spread across (also more targets for the US Navy to attack). There is no meta in Hoi4, which makes it addictive. 0 unless otherwise noted. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics This guide will cover more intermediate knowledge and tricks of the HOI4 Navy, as well as comment on the current navy metas, why they work, and how to deal with them. 401K subscribers in the hoi4 community. Looking at these results, it is pretty clear that the Heavy Cruiser is the way to go to counter the current naval meta. Since fighters have the largest impact on the game of all aircraft types, focus on improving your light aircraft designer. Trade Interdiction, Superior Firepower, and Strategic Destruction doctrines should all be finished as fast as possible. Once you add arty it will deal damage, sure, but it's no longer cheap, so it Vote for Suggestion: Remove "random state" infrastructure rewards from focuses and allow us to place the reward upgrades manually Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity in HoI4. It has likely shifted a bit since then, but against AI it will still work. In general, there is no ‘meta’ for templates. USA will bleed Japan to death with Submarines if you try for a very early war. NSB means that there is no longer a single combat width meta, since it varies Go to hoi4 r/hoi4. I think the new “meta” combat width is 36 so I’ve been using 12/4 marines with both superior firepower and grand battle plan and they’ve been doing just fine in SP. take advantage of your tree and research juggling to get the highest techs early and license it to other members of your faction This page was last edited on 11 July 2023, at 20:33. don't build tanks, and produce fighters and tacs at a rate of 1 fighter for every 5 tacs, or about having at most a quarter of factories on planes on fighters, while the rest are making tacs. So you want to time the attack as late as possible, but before the USA gets rid of the Depression or joins the Allies. The AI simply can’t compete. I mostly play single-player so I don't Go to hoi4 r/hoi4. You can even build specialized ASW patrols (a few depth charge DDs, plus maybe a couple cruisers to manage enemy patrols). USA PvE Guide for Hearts of Iron IV: Learning to Fight With Two Swords. Revealed: Raj's historical unit structure in 1936 (proposed historical Go to hoi4 r/hoi4. The info is usually scattered around in Discord channels, reddit, steam guides, forum posts, etc. picture shows that it now lets you get easy puppet wargoals against any country in south america, for any reason. So if technology and IC isnt a concern - use Amtraks and Amphibious tanks and make a mechanized 30ish width. I posted this not too long ago. Ex:Germany,USSR,USA Superior firepower is based on artilery/AA. ADMIN MOD Guide for Meta Germany Competitive MP (Historical) (1. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by General Strategy for USA in HOI4. 6K votes, 210 comments. In hoi 3, the AI in historical mode used to handle the USA so well. who you take out The Götterdämmerung update brought some special projects (of which, only the 'underway replenishment' is good technology), and design philosophy has remained unchanged. I’m invading through Canada wish me luck lol. If the US isn't going hard with TACs and subs, your ships can successfully escort without dying instantly. ; About Hearts of Iron 4 Wiki; Mobile view Go to hoi4 r/hoi4. 9. Its very complicated, but The US joins ww2 when Japan strikes the Philippines and if it still didn't join Allies it will when Japan strikes southern resource area and declares war on Malaya and Hol. Space marines are actually pretty low, we’re kind of in a monster/tank meta so they’re suffering due to their lack of heavy armor. So you only do that if you have the naval xp to Get Surfshark VPN at https://surfshark. Take that with a grain of salt because its singleplayer, almost anything is good in single player. This is the meta against the AI. This sub is Yeah USA democratic is a much more difficulty on normal, all nations historical. Im in political youth and we are playing match against other youths. Battleplan pushing: 35 width mix of infantry, mountaineers or marines, with as much line artillery as you can get whilst maintaining 35+ org, support art, aa, eng, flame tank, and rangers or recon. 398K subscribers in the hoi4 community. Schock and awe is better than airland. A place to share content, ask questions and/or talk about the grand strategy game This template adds mechanized infantry (mec) to provide extra HP (same reason you do mechanized+tanks Stack light attack is still the meta. Winrates are Take over Panama canal. This subreddit is for the discussion of competitive play, national, regional and This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. 2+ Tanks are useless outside of Europe and the USA. Speaking of which, the navy section is a nice place to spend your off time between passing those Go to hoi4 r/hoi4. I don’t know if I’ve ever seen that in HOI4. paradoxwikis. #hoi4 #heartsofiron4 What am i supposed to do, where should i focus my attention, which theatre of war is most importand. You wanna use the basic medium tank chassis, there isnt any reason to go beyond that. A place to share content, ask questions and/or talk about the grand strategy game As a naval major (UK, USA, Japan), in SP, you can blend both metas effectively, leaving you with a power surface fleet, good patrols, great convoy raiding, and great anti sub. Destroyers should be at least 4 per cruiser. The USA lost almost all of their fleet in each naval Honestly they should have it be possible for the usa to capitulate if you capture la as japan and hold it for 180 days. That’s a pretty good balance of cheap and effective. Player with poor knowledge of game posting professionalish looking infographic in "Player discovers 1 simple trick to win HOI4! Meta hates him! Upvote to find out how!" format and taking advantage of other r/hoi4. Soviet pre-war meta. Still, if you Go to hoi4 r/hoi4. Also then next focus you get +6 and +4 dockyards I think. That's why I'm asking you right now. Defence: 6 infantry, 1 artillery, engineer support, artillery support, aa support. This will happen around 1941 so better set ur eyes on Japan. As a naval major (UK, USA, Japan), in SP, you can blend both metas effectively, leaving you with a power surface fleet, good patrols, great convoy raiding, and great anti sub. If you don't understand the meta for one of these three things you aren't going to be successful. You could probably research them and get the UK or America to license them. Welcome to Monster Hunter Meta! This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and America At War is an overhaul for the United States built from the ground up with immersion, flexibility and a vanilla-like experience in mind. Mount with the latest heavy cruiser batteries and advanced secondary batteries. 1. I tend to go for 7-8 split. This guide is singleplayer oriented and used for causal gameplay. 14 on eng and 8 on armor For universal division design make it 8x mech brigades + all rest heavy td up to 45 width but South America at least. By 1942, you should replace the Cavalry with Motorized Infantry since they are a lot better stat-wise. Without the canal US East Coast fleets would need to go around South America or Africa to reach you. I want to win as Democratic USA and I need to know what to do regarding Tank Divisons, Infantry Come and see which Hoi4 infantry templates might work best for you when going against other nations. 2. Simple guide to creating unit templates Country-Specific Strategy. There are two main things you need to do with your navy that I can think of off the top of my head: cross bodies of water in a naval invasion, and kill submarines/convoys. Soft attack, HP, piercing, supply use, armour and org are what actually matters and if you’re sacrificing them to satisfy a width meta, you’re actually smoking crack. There are essentially two metas. Central America requires naval invasions, ships, air control etc, requires more micro & is generally un-fun to play in. In this guide, we will show you how to quickly fix the problems of the USA and mobilize the economy to fight and win WW2 in Hearts of Iron 4. The land doctrines are a huge part of HOI4 that can give your army buffs strong enough to help you beat some major power using only battle plans, avoiding micromanagement as much There is not the best one. USA even gets it right from the start. You have the industry to build some nice 40w tanks and not a Best Cavalry Template in HOI4. Dominating the air is vital to winning the war on land in Hearts of Iron IV. a Fallout themed HOI4 total overhaul serving over 300,000 users and counting. if SP i wolud advise for mobile warfare. They felt so much more powerful. Build infra at the start, you have terrible debuffs for factory building time, and you get a buff for infra in late 36 when election happens. this video covers hearts of iron 4 templates for usa players who are looking to make new Not really no. Also, I’ve played as the USSR and feel like the US AI doesn’t lend-lease as it should. And by the time D day happens tanks will be irrelevant anyway. The guide is now updated following Trial of Allegiance DLC Despite its immense wealth in resources and infrastructure assets, the USA is heavily restrained by its laws and national spirits at the start of the game. (I'm from Poland) This is not meant to be a guide about the "meta" or whatsoever, and I will not give instruction for everything. If you have other, less specific questions, be sure to join us over at the Commander's Table, the hoi4 weekly help thread stickied to the top of the subreddit. /r/hoi4 Current Metas Thread. Also, it should be reachable from Pacific islands, too. I should add that this is SP meta designed to mop up the AI fleets when playing as a mid major like France or Portugal. Go to hoi4 r/hoi4. Just go to one of the mp meta player discord server like "Red Baron's Games" so Discuss metas for 1. They are also very thristy/expensive and just slow the fleet down which makes it slower to engage enemy. 71cloak has a couple videos explaining BBA naval meta. Updated on August 16, 2024, by Rhenn Taguiam: With the Trial of Allegiance DLC building upon South American nations in Hearts of Iron 4, fans of the historical grand strategy title might be Go to hoi4 r/hoi4. In single player, really anything can work, just some stuff works better. Help fill me out! Italy - 1. Meta Can anyone give me a good guide for fascist USA? preferably without a civil war? Edit: Commie is fine too as long as i can lead a faction and conquer the world Archived post. Current meta seems to be 10 widths (all infantry frontline) with a lot of support company artillery (Normal, AA, AT, and Rocket). I use both. 15w is meta for hold line infantry, 35w for big tanks and such Reply reply For my germany, SU, and USA games I used 32w with 2 tank destroyers, 1 arty tank, and 6 mediums with mech Thanks for your advice! We are near the end of Round 3. Discussion Hello everyone! I often see questions from newcomers who cannot beat Germany when playing for the historical USSR Here is what a division template is in HOI4, what the best ones to use are, and any more relevant details that will help you win your wars. However, the real key right now is having green air. New There is no definitive meta now, because combat width changes with terrain. Games like Hearts of Iron 4 will require players to learn some of the metas and figure out how to beat the AI and other players using the best possible game mechanics. Which airframes and modules should be Boost fascism in the USA Try to dominate Dutch trade Invade Poland ASAP Even better meta: declare war on everyone in 36, kill them, quit because of boredom, come to reddit and whine that the DLC sucks and there isnt enough content and of course the all time favorite that the DLC is overpriced. Feel like this might be a key round(I know they all are). Excellent holding division. As the US you really want to be focusing more on supplying the Sovs and Brits anyway. The main problems that the USA has at the start of HOI4 are the Great Depression In this comprehensive guide, we will delve into the most effective strategies for harnessing the American juggernaut, optimizing its strengths, and achieving victory on a global scale. The meta for Japan is to use 14/4s to kill China with as little destruction as possible, the more damage to things like Infrastructure and factories the longer you spend repairing rather than building new factories (the damage can get so great you can’t build for the rest of the I'm new to fleet compositions and couldn't find a definitive answer to this, I was wondering what the most optimal fleet compositions for the USA would be for the different types of naval tasks like strike force, patrol, convoy raiding, convoy escort, etc. gg/owb If you can't due to Bulgaria's focus in hist games is on high quality defensive units to try and prevent allied landings in France/Europe. That means you can invade more successfully and take fewer losses at sea when you do so. Single player. . Anything that maximises that is good. USA to go, then USSR, then I'm up. The AA CL strategy overall is between 0% and 10% better than spreading your AA guns on your ship, depending on your tech level. Also, even if they survive a battle with the meta-build they are going to be badly damaged by torps/planes because they are slow. assuming you're talking about historical, then you should do 2 things: Rush some sort of tech - most commonly mexico does artillery I believe. Benefits would be much larger against older ships and it practically nullifies The penalties for width below 36-40 are so small as to be comical. Navy Guide in Russian [//]. com], you can see the full formula for calculating losses and damage. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you should have special ASW designs and strike forces anyways. 406K subscribers in the hoi4 community. Personally, I prefer 10-0 to go even cheaper. ADMIN MOD So I'm over here quietly Both metas benefit from admirals with visibility reduction. g. Often I don't even have enough time to do the focus that makes additional states defect The game's ever-changing meta and frequent updates keep players engaged and challenged. Which is the best strategy, when and where is it good to build Infrastructure. Thanks in advance. 8K votes, 99 comments. " The goals of the USA is the same as always, just with a few bits added on. USA has the tech bonuses to make it happen a year or two early and the industry to quickly produce this extremely strong equipment. 5+ here! New thread due to some big changes since 1. TLDR: Supers have a role but it doesn't fit the meta You build everything. You may have to research your own air if the game population is small. Can covert to a 7-2 for a bit more punch later. Naval meta . I’ll tell you how to avoid HOI4’s naval system. Then i ran out of factories to build then i stopped trading to make more Civilian Factories and i also ran out of Civilian Factories to trade for resources to make more That said, US focusing elsewhere and using say 0-10 docks on subs instead of 30+ makes DDs more worthwhile as Japan. Come join our Discord: discord. As USA you can use either meta, or both together. Reddit Meta; Wholesome & Heartwarming; Games. Make lots of planes and marines/tank divisions for D-Day, the marines can Declare war on Mexico and drag in the Phillipines and USA with one wargoal. 11 initial release. Carriers are garbage this patch. The AI Also i thought Light Spgs and Kashutkas were really good against these type of infantry but apparently not, the team winner of the game (usa portugal and brazil) used a division with flamethrower tanks and kashutkas as support companies to increase attack but the meta was all infantry with planes, so apparently that is the whole meta for NSB Go to hoi4 r/hoi4. You shouldn't build civilian factories as America because they secretly don't have very many building slots and thus you main constraint on mils is building slots rather than civs. If your doing multiplayer, just straight up ask a teammate I want to play HOI4 MP, but I know nothing of the meta, I don't know what are considered good divisions or how to make them, what's the most effective strategy, etc. You don’t need lots of torpedo destroyers. Also high world tension may instigate US' will to join a faction. AI subs will always disengage when fighting depth charges, and all DD hulls have a depth charge value of one. In MP SF is meta dispersed or intefrated depends on how many line divisions of arty you have in your template. Competitive Scene: League of Legends has a thriving competitive scene, with tournaments and leagues attracting top-tier Also AA CLs are most cost efficient in production points. Did a December of 1936 War a week or two ago against the US as Japan. Most of the strategy The No Steps Back DLC completely overhauled the tank meta in Hearts of Iron IV with the introduction of the tank designer. I remember AI USA making a mainland invasion of Japan before 1943 multiple times. Dump your nearly your entire army into the USA and snap the spine of their defenses. Action Games; rush 1940 medium tanks, improved small airframes w/ engine 3, amphibious tanks/amtracs, and 1940 carriers. Looking for current navy meta, what I’m doing right now as USA doesn’t seem to be very effective so I’d like to know what I should be producing. I will only write down the bare minimum amount of things that you need to do. Part of the goal of these metas, btw, is to compete effectively on the seas without having to overbuild dockyards. Here is how you can easily win the war in <h3>USA PvE Guide for Hearts of Iron IV: Learning to Fight With Two Swords</h3> <p>This guide covers everything you need to build up the USA for a fight against Japan and the Axis This template adds mechanized infantry (mec) to provide extra HP (same reason you do mechanized+tanks This British hoi4 template is suitable for defending Egypt but it can also Get ridd of the gun turret, replace one of the hmg4 with a single cannon I and the other one with a light (i think) mg2 and you have the meta fighter for the us. The main problems that the USA has at the start of HOI4 are the Great Depression and its government laws. If you’re attempting to break onto islands with strong garrison Go to hoi4 r/hoi4. Overspending on a navy can hurt you overall. License produce good shit your friends research: fighter 2s, gun 3s, heavy tank 2/3s, amtracs. Get ready for that indian front, dont need to R5: trial of allegiance reworked the "reaffirm the monroe doctrine" national focus for usa. and are heavy tanks useful. I've already left USA and UK without any significant fleet by the end of 1941 (and the USA have joined the war The combat width meta has drastically changed after the release of Arms Against Tyranny. Heavy cruisers are benefited from the current meta greatly especially when they can leverage naval supremacy, so the goal is to design the heavy cruiser with mixed light and heavy attacks to deal great damage to the enemy screens. A place to share content, ask questions and/or talk about the grand strategy game I haven't really played HoI4 much since La Resistance, and I know that each time I stop playing the game and try to come back in it can take hours to just figure out the newest meta. Therefore, the guide remains unchanged. Just go for the focuses that get rid of the depression and when japan starts the war with China, send an attache. A place to share content, ask questions and/or talk about the grand strategy game r/Ultralight is the largest online Ultralight Backcountry Backpacking community! This sub is about overnight backcountry backpacking, with a focus on moving efficiently, packing light, generally aiming at a sub 10 pound base weight, and Basically that is what this is. If anybody has some sort of Guide they read or personal experience/knowledge it would be appreciated. Naval invade Alaska and capture Anchorage. No doubt about this. deals/isp - Enter promo code ISP for 83% off and 3 extra months for FREE!You can find more from iSorrowproductions HER #hoi4 #usa #guide A comprehensive guide for the USA in No Step Back! Let the Giant Wake and open the Arsenal of Democracy!Early build based on the work of 7 If possible, try to attack them from the east. I've been stuck between these 4 templates. Historical path. Regardless, US is quite content to let you conquer the lot at the start This is on the base game with the first Go to hoi4 r/hoi4 • by Will_R_2010. 10/0 motorised or cavalry can also be quite useful to follow tanks into breakthroughs and hold the encirclement until you're ready to destroy it, so I Go to hoi4 r/hoi4. 3. Follow us on Social Media. The earlier you start the better. I'll put it as simply as possible. In hoi4 it's best to stack as much firepower into Both cost 150 political power to appoint. View community ranking In the Top 1% of largest communities on Reddit. Without an updated, or at least patchworked political tree, there's no real way to balance the government policy focuses with the different party popularity increases, which ruins stability. Western Europe will differ from North Africa, from Siam, etc. The military part of the national focus tree has been completely overhauled while some changes have been made to the existing tree. Army. r/hoi4. But UK won't fight navy unless he had air conver from land Go to hoi4 r/hoi4. 9K votes, 125 comments. And my u boats are being bad ass. Then you want to use max level radio, a 3 man turret, a howitzer or the medium cannon (if you wanna go against infantry mainly then the howitzer, if you want it to have decent soft attack and good piercing then the mdium cannon) Then you want to use 2 medium turrets and wet ammo storage. This guide covers everything you need to build up the USA for a fight against Japan and the Axis by 1941 in a historical game against the AI. #hoi4 #heartsofiron4The Ultimate Guide on Infrastructure. Remove the effects of the Great Depression. producing mech for yourself (and your small 90-100 division 40 width div army) and shittons of from what I have been reading on here, the tanks right now are in a bad spot and its more of an Infantry and air meta right now. There is a Cavalry template for HOI4 that you can use from 1936 to 1942. By Blood Alone drastically reshaped the old air meta with the addition Brand new HOI4 player here (from EU4), this might be a very dumb question but is the game just all one war? all the stuff i read seems to imply prepping for this one global war (wwii obv) but like, there's no free for all or anything you basically pick a side -> win/lose -> the end? Saved searches Use saved searches to filter your results more quickly I just did this for a US and France meta, plz kill me 😭 So. Troop transports may go these ways, too. Ground forces (and thus tanks) are kings when it comes to winning the big wars, so the fleet is more supplemental. So, for best results, you want to pick a width that matches the terrain you operate in most often. You getting a white-peace with just usa and recive the Philippines Hawaii and the rest of the small islands plus a non aligned or communist usa faction that will try to attack you if you don’t cap the allies in a year after One thing I would add is that 14/4 infantry (or mountaineers) can still be viable in certain situations, particularly if you're fighting in terrible terrain like southern China or South America. Anything I did not mention you can choose freely. A collection of all division templates and tank & aircraft designs for any minor and major nation. If you actually want to build a proper fleet for MP, e. Try to attack them from Russia or Japan, so its the east for you, but the west coast of the USA what is mexico meta. 403K subscribers in the hoi4 community. When USA is about to fall, launch naval invasion of Phillipines to drag them into the peace table. Was able to take back Ukraine SSR. Plains will still work kinda. Login Store Community USA: You can unlock cruiser subs in your focus tree. Anyone know the USA meta for MP? We got three players in the game; Japan (good player), Germany (Definitely not a bad player) and me the USA (I'm rather equal in terms of skill to Japan we all agree. The best meta currently in HoI4 is heavy cruiser spam: To make these Heavy Cruisers, start of with a current Light Cruiser hull to get an extra slot for a Light Battery. UK is going Trade Interdiction or Fleet in Being and the carriers won't do much damage. The US started in 1942 to produce Destroyer Escorts with the sole purpose of protecting convoys from Japanese and German submarines. What's the best strategy. Thank you in advance!! List of Total Conversion Mods. Members Online • [deleted] ADMIN It’s 1946 I’m clapping America as Germany. The AI Pretty much every single tree pre nsb needs rework, at the very least to address the air and tonk designers. The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates Joe Robinson Published: Dec 2, 2021 2. What's the best strategy for the USA right now in MP games. New comments cannot be posted and votes cannot be cast. Tanks of each type can now be designed with up to 9 modules, allowing a huge level of Democratic USA guide that can be used in singleplayer or multiplayer (with a few minor adjustments). That would be a flat 18% damage reduction, assuming the enemy uses modern guns. East Indies. u/potatissallad9 from r/HOI4 for the Norman Thomas portrait hoi4 division templates will be covered almost entirely for the usa. The Great Depression, Disarmed Nation, and Undisturbed Isolation all limit the capabilities of the United States, making the country with the highest Civilian Factories count at the start of the game one of the hardest Declare war on Mexico and drag in the Phillipines and USA with one wargoal. Alright so I've been playing Australia quite a bit in multiplayer games and as far I know the meta is to rush fighter 2's and make marine divisions but what are the best Marines I've As of writing this, I have over 11,500 Hours of HOI4 playtime; it is my favourite game. You cant do any conquest as neutral america, so you have to do limited intervention, communist or fascist if you want to take over america Some of the meta armies at the moment are Tau with lots of Hammerhead tanks and Necrons with a lot of their big units. Peru is a brown ideology country and they can give you fleet basing to give you range necessary. The USA is a literal sleeping giant, they can end up being very hard to beat if you let them work on their industry. The surface fleet meta is heavy cruisers (1 heavy gun, lots of light guns, max engine, no armor), with roach destroyers (as cheap as can be; possibly include upgraded engines) and torpedo destroyers. Is good for smaller nation with less manpower but decent industry,(for a long time im the past this was the meta). Many thanks in advance. Simple guide to land unit stats. From the wiki [hoi4. Naval invade into Seattle. Add engineers w/ at least 1942 tech, art, aa, logistics and signal. A place to share content, ask questions and/or talk about the grand strategy game 13 votes, 11 comments. Basically, if you follow this guide, you will 100% not lose a single tile to the germans. u/Acantezoul. Play usa get tank destroyer designer company from right side of the focus tree and then make heavy hull II tds with 3xseater turret+heavy cannon lvl 3+easy maintenance+ radio lvl 3+ 1x secondary turret+side skirts+breakthrough tracks+cheapest armor. And ofc i want the meta divisions for light and medium tanks. Current meta for airplanes? Question Hey guys, I haven't played since the new doc and am wondering what the meta regarding the airdesigner is. 385K subscribers in the hoi4 community. The other problem is that HOI4 just grinds As a naval major (UK, USA, Japan), in SP, you can blend both metas effectively, leaving you with a power surface fleet, good patrols, great convoy raiding, and great anti sub. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Archived post. The AI Go to hoi4 r/hoi4. In this guide we will follow the ti This is by no means an exhaustive or min-maxed strategy for USA but it still works to just grow out of control as a democratic USA. Because of the Due to the immense factory production of the US (Me), i traded civilian factories for resources. Any advice is usefull for me. as Japan or USA, you want 4 carriers stacked with carrier CAS who have armour piercing bomb locks, then 1 carrier with 50/50 carrier fighters and carrier naval bombers. Translated by Vasko [//]. I think Dankus has convincingly demonstrated the effectiveness of these (a content creator and one of the best competitive players in the world). The guide will giv Go to hoi4 r/hoi4. 30 or 35 width divisions for tanks. Content is available under Attribution-ShareAlike 3. Members Online. I have been try 9/1's (9 inf, 1 art) with any support companies you need, though I recommend having signal, logistics, and engineers. 397K subscribers in the hoi4 community. It there was a meta the gameplay would get stale and boring and the game would gradually decrease in player count. ADMIN MOD Coming back to the game, what's the new meta for divisions? Tutorial I've decided to come back to HoI4 after almost a year, so now I come asking for help with division Also how to kill subs. Ideally, they must be optimized according to the meta to be Sonar is litteraly useless on this ship as it can't attack submarines anyways. Japan is now a serious threat, Italy always conquers Italy and Germany slowly but surely stomps the USSR. Usually light cruisers stacked with light attack. Becouse of this, balance mods were born. Okay so, I need help designing divisons for the US for a naval invasion of Germany. What do you mean by orcs? If you take out the USA germany will likely be able to survive, and only the UK will be left of the allies anyway. For basic infantry early-mid game the meta is a 6-1 15 width infantry. No cheesing the Washington naval treaty or going communi Go to hoi4 r/hoi4 • by Jackilichous. That means they will be in dock for a while. still learning how to play paradox As with all content about what's "meta" in the game, this reflects my own opinion, based on experience and some math to get the facts straight. Attempt to make them faster. I'm trying to go fascist as the US, but it seems to be completely random as to how it plays out. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Otherwise I build infrastructure in all the states with natural resources until I get rid of great depression and then I build mils. Support for the fascist Silver Legion of America led by William Dudley Pelley, or for the communist Communist Party USA led by Earl Browder himself, will steadily increase. I didn't play USA since MTG. when using tacs just use them mostly for ground support. Crank up your political power generation at all costs. Mountaineer meta division (I had grand battleplan doctrine so stats are not as good as with supperior firepower) North America Divided can be interesting sometimes to hoi4, and to me it seems like a really neat division, and I can afford it, because I've got 42 military factories from conquering other countries and industrialising my 2. Sorry for my english but it's not my first language. so you can run your own private spanish civil war in south america and grind any general trait you want well before you get involved in wwii, eliminating one of usa's biggest This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. And why not add some arty? I mean, why would you? The purpose of defensive inf is to be cheap and spamable. Neutrality act gives a +200pp bonus very early in the focus tree which USA has very smol pp early game. USA meta MP . There's also this navy guide: https: AAT gives us . EDIT: I maybe should clarify. USA has an absolute powerhouse of an industrial and research base, so even though it may have to fight a two ocean war, it For fighter aircraft, it is important to keep a balance between attack, defense, agility and speed. Air superiority and close air support provide numerous direct benefits to troops on the ground, while strategic bombers can cripple enemy industry. Though you can counteract this by going for Hydrophones and Improved floatplane catapult tech early and refitting something like your Sendai-class Light cruisers with them. hwhdzc mmis knwug kvn iujm qpmcy sfhqy rxfzz gpcvl mtf