Reddit vtm plot ideas. This scene will take longer than you think.
Reddit vtm plot ideas a ship), caused by density differences of the fluids Just because there were only a couple ways the sarcophagus could end up in vtmb, it doesn't necessarily mean that's how it'll end up as a tt game. Just start with something familiar, make heavily use of tropes about the group in question if nothing else comes to mind, just to make the first story as easy to get as it can be and the vampiric Have small items go missing or be moved around the haven, have the ghost standing over people when they wake at night then vanish, have it either help guard the lair by frightening people/lure people in to be eaten (and increase ghostly friends) or have the ghost hate the vampire and try to aid any possible threats (door is oddly unlocked, lights turn on/off to aid the hunters). Any suggestions to improve this are welcomed as I know this structure has a lot of flaws to be improved upon. Running it as a first time dm/st with two players who have only done dnd before but are good with role play (they lean into action scenes I’ve noticed). A) Toredor embraced under warlike times (so hos sire did not pick Him for his artistic abilities) he is a warrior/scholar who he sticks out in a clan of artist so he tries hos best to fit in but not his talent, but he have auspex, celerity and present +have picked up potens (and the alliance In one game I ran, a certain PC was (ooc eagerly) declining humanity. They get overtaken by the wants and needs of the beast. Just throwing it out there, one of the ways that the Camarilla deals with the catiff “problem” is to just make them Princes, Sheriffs, etc. Most of the battle takes place in the mortal world as the vampires use their influence to cause trouble for each other (getting buildings condemned, getting businesses audited/foreclosed, noise complaints, etc). having the Tremere coterie to favors to help pay it off could be a good starting plot. If you want a much better look at what VtM should look like try the Text-Game VtM: Night Road. Depends on your perspective. The man turns out to be a billionaire's son, who devotes his resources towards finding his son's killer. VtM, for all its darkness, is much kinder than reality. It's good. It's so dirt simple it is crazy. With that being said, I'd just suggest that you do not center too much the plot in 1 NPC like that. Unfortunately I haven't actually gotten the chance to play in any Vtm games so I don't have a great idea of what would work. Let's do this. true. I know it's a game of I particularly love the idea of turning this idea into a noir crime thriller with archeological and magical tones. I like the background lore of VTM, the clans, the intrigue, but frankly tracking the metaplot is a tedious and relatively fruitless endeavour in my opinion, and I have opted to completely rid the city of its official characters, and just start from scratch. Basically, you make what you want the players to accomplish to end the game (save the world, end the war, save the princess from the evil Bowser) For VtM, you'd probably want to anchor it into supernatural. I was reading through the wiki and noticed this line: Vitel ruled D. Was it worth it? Absolutely fucking not. Her own unlife started in a pit full of bodies of girls from special education catholic school, brutally murdered multiple people for her sacrifices, building an altar from their remains, got into a brief and pretty awful romance with Black Spiral Dancer who in TLDR: ideas for an alternate / even-more New-England Vampire the Masquerade Domain. I've not gone through them all, as I only just got the book (The 5e core rulebook was hard to get a physical copy of!), and I'm still working on any kind of storyline. I run a game set in Southern California (although not as far south as SD), but knowing a little history, maybe some key figures, historical locations can help enrich the setting and give you plot ideas. My local game store owner/master has the best campaign build idea. If the PC intervenes, through some quirk of events the man ends up dying. I've asked some friends of they are interested in playing a VtM (5E) One-shot and they are game. "Notes" and "Character Ideas" are self explanatory and Backstories is where I put the backstories for most characters I created for whenever its quicker than getting up a sheet to use as a reference. What he doesn't tell people is that in life he was a Glasswalker kinfolk and he believes that the deathsight is his manifestation of Malkavian prophetic insight telling him that the Wyrm has already won, which is quite distressing to him as a devout worshipper of the Gaian cult. They're refusing to allow any kindred in the city to feed on them, and those who tried to feed anyway, always find them in very public spaces, risking a Masquerade breach if You Give: Plot ideas! Hopefully better fit for a standalone story or episodic chapter rather than long-form chronicle pitches (i. g. Set the stage, stakes, who is trying to achieve what, and let players get involved. For example, linguistics advantage gives only one language per point and this is rather ridiculous as majority of people here speak / understand at least 3 languages as a default, so basically every character should have 2 points of linguistics. , the plot thread should be able to be wrapped up in TLDR: What's some good starter plot/session 1 hook ideas for a new storyteller trying to do a short chronicle? I browsed through Internet looking for some interesting discussions about plot, probably from people more versed in VtM universe than me. Get the Reddit app Scan this QR code to download the app now. It might sound weird, but I really like letting my players decide what they want to do, after I tell them/show them my setting ideas. But since the Wyrm is the spirit of death and decay and vampires are dead and tend to destroy whatever they touch, so they can be said to be "Of the Wyrm" even if it didn't literally make them. The meta plot can be suffocating though, so don't go too far down that rabbit hole all at once. The coterie may choose to destroy it, throw it in the ocean, or a million other things that the party thought of, but you didn't. Dominate, you can live on as an idea in your followers minds. It sounds like a great start. V20 is more of a classic VtM experience since the book is a massive collection of all the classic VtM stuff in one book. Go to vtm r/vtm • by BountiesEnd. I'm thinking the Malkavian was forcing the player character to "call out" the Tremere/whoever - either to send a message, or just to A social game like this has me swamped over the more straight forward slow thriller mystery games or action-fantasy I'm used too. I've done DMing for DnD game for years but I've only been a VtM player for about 13 sessions in a single campaign. What suggestions do you have for populating a city of 70-80 kindred? The beckoning is a plot mechanism to allow elders to leave their power positions and go to "middle east" to do something unknown. I find that after the initial "get the party together" plot they have enough enemies, friends, hints and aspirations to just direct the story themselves. Best of luck and enjoy! General Tips. Paris ought to be different from London and Vienna, just to provide some interesting variety, in the official meta plot, but your own game could steal from Fall of London or the Chicago stuff if you want to look at cities in a state of flux. Right now, almost all the major players, places, and plot hooks are I'm very much trying to get my wife into playing TTRPGs, and games in general. His MO is to get a contract, track the person, using auspex, to a secluded location then kill and feed circumventing his clan bane then use ashes to ashes to destroy the body meaning the Since playing a sci-fi chronicle has the inherent danger of taking away player- and story-focus from the curse that is being kindred, i'd suggest to keep your plot as close to regular VtM themes as possible. It's just completely different from what I'm used to. I'd be really thankful. The ones where the player feels strongly that playing a stock member of their clan is Bad Roleplaying, but has a hard time coming up with a character outside of the clan stereotype because they're so broad, so they just make the opposite of the clan stereotype. it has 30 odd in character chapters covering famous and infamous settings from vampires long past, and each setting has a GM only section with plot hooks and other good stuff. They have several ways to approach the plan. I'm about to play vtm for the first time after reading the core rulebook and the companion for a while, and I'm playing a Ravnos. Main plot aka the overarching conflict that impacts your game and subplots aka stuff that doesn't have an impact on the overarching plot but conveys either the larger conflicts that are going on in the area where the game is set. Soulmates, if written well. Thought you may enjoy, also feel free to suggestions on words to include or new sentence formats. Her bloodline assumed she was in topor; the rest of Chicago had no idea she even existed. Act through them as you like. Spoilers for LA By Night. I want to hear your ideas and I second the idea of getting a couple more players. I hope maybe you guys got some ideas on things that maybe are around the lore and how can I came up with something cool he is searching for, I am thinking more around something that could work as a plot hook or mcguffin and that can disrupt the balance of power in the city I'm running my first VtM campaign for my friends and I'm already out of creative fuel. The rest is protagonist and player motivation gold. 35K subscribers in the vtmb community. Thinking outside of Gehenna scenario, I think that some of the Tzimisce will try to go and kill their The Eldest the second time, with some small opposition, that truly desires to become a being of true Vicissitude, even through such a death(?) Hey all! So I love playing at a table, but I'm also the kind of nerd who obsesses over characters. The other pc is a ventrue who is newer to the city (campaign is set in London UK early 2000s). Hello VTM reddit, Fist time ever taking the retainer merit, ( making a PA to handle a lot of intelligence rolls and skills. Brujah antitribu Indiana Jones. If anyone has any suggestions for some good plot hooks or any websites with some ideas etc that'd be greatly appreciated. We have never played VtM before. Time Travel has got to be my number 1, probably will always be. Keeping in mind at least a couple different outcomes from encounters in not bad. V5 is the newer edition that tries to update VtM for the late 2010s and early 2020s. Golcanda is deliberately vague, as it is more of a plot-device than a real viable goal. You can cannibalize the original, the new swansong, or make up A lot of the plot and characters are in there but the issue isn't just this. I had an idea recently. in small, unimportant locations. You make the overall story line. No worries! And yeah that’d be pretty solid! A small apartment styled with whatever she’s into (I find little details like posters, fish tanks or whatever else takes up space is amazing to show character) around a bunch of bars she can preform at would be amazing! If they are a gang you have certainly 100 ideas what they might encounter. As for a campaign, I was introduced to the game via The Giovanni Chronicles, which is a pretty straight forward, railroad-esque tour in the VtM world and lore. Those are all cool ideas. I have ST'ed VtM & VtR for about 10 years, and Mage / Werewolf for about 5. ah well When a Vampire suffers a Bestial failure they have to enact a compulsion. Detals: Mimicking plot creating designs from other game systems isn't a bad idea. So, the party consists of young 13th generation vampires, who are trying to survive amidst chaotic cold war The initial plot hook should get the most focus pre-game. Most of them are experienced role-players and they are all avid tabletop gamers but none of them have played a VtM game before. So I want to run a session and just let them have a good time. Build future plot hooks around the things that draw the coterie’s attention Don’t overcomplicate events. DnD is Sword and Sorcery like Willow and Conan while VtM is a violent drama like Interview with the Vampire or the Sopranos. Some dictate very hard why you hunt the way you hunt (e. you definitely should at the very least have some vague idea of what your sire is or was like when you're making 24 votes, 12 comments. And he has TL:DR - Running a 4-6 session VtM campaign but I'm new to running the setting, what fun plot hooks, mcguffins, etc. Join the Official WoD Discord and/or the Unofficial WoD 5th Edition Discord, as they're both full of lovely people who can help you with ideas, rules and lore. If your story works better without a figure as dominant as Villon, go for it. Non-abusive/toxic relationship breakups (parental > friends > romantic), followed by intense guilt due to reasons Most of the times I don't have a campaign idea, but I have themes, moods, solid NPCs and a few plot hooks. The whispers were tailored to the situation, it would make things easier/quicker but much more violent and objectify mortals as cattle. Do you know why? Because when you want a break from the horrors of VtM, you can pause the game, change the plot or the storyteller. In mild forms, that's a Malk who makes sure to cat-proof their haven and won't talk Masquerade business around a cat; potentially irritating, but nothing a coterie can't roll with. It's a pretty nice tool kit since all you really need is the Core Rulebook and that's it. Open comment sort options There are several m/m with that plot, but my favorite is: A Gentleman's Position by KJ Charles It's the third book in its series and perhaps best read along with the other two because there is an over-arching plot to the series, but all three books are excellent and well worth the reads! I'm running a V5 chronicle (I started with 2e way back in the 90s but I have no problem with V5 and find new gamers find it more accessible so it is what it is) and am looking for ideas for an item. This city was created by the government in the 60s in order to help victims from wars (as WWII) to get a In D&D I'd prep a dungeon or two, a few monsters, a few treasures. So I figured I'd make a post about sharing some of your favorite character ideas you've come up with. Being flexible with the story sounds like the standard no matter what type of role playing game. This is actually one of “canon” Gehenna scenarios, and it is kinda unavoidable both for Tzimisce as well as Tremere. I really like writing stories about them independently, but I can have a hard time coming up with stories where something actually happens, rather than just pages of broody monologuing. One thing that's helpful is knowing your city. The SI Commander had zero idea what he was dealing with. Assume you're given free-reign to build your own New-England setting for VtM 5e. " Go to vtm r/vtm. To die. Right now the basic plot hook I've decided upon is that Malkavians around the city are going missing, and though they are sometimes viewed as a hindrance, the Baron realizes that they were a lot more helpful than initially thought and tells the coterie to get to the bottom of it. Here are some general ideas that I think help make a good VtM chronicle. At first, I was looking for people that fit to character-ideas I had, but then I found out, that even the funny and kind persons look like possible vampires in black and white. This scene will take longer than you think. Found out about two vampires: one being a woman called the Dearg Due who starved herself after being sold to a loveless marriage and her ghost preys on men, and a king known as the Abhartach who demand blood and was killed over and over again until VTM has been going off the rails ever since smartphones became commonplace and fucking with the idea anyone could hide something like being a vampire in the era of 24/7 social media surveillance. Hi guys! So, i'll gon play my first campaign with an Hecata character and i dont know soo much about the clan at all, i read some things but i'm not too deep on it. 14 votes, 13 comments. Nah, what's wrong is the setting sticking with Orwellian censorship in an era when Huxleyan information overload, fake news, and AI-generated content This is an unofficial sub-reddit for the game Ni no Kuni: Cross Worlds; This game is a MMORPG video game developed by Netmarble and published by Level-5 for Android, iOS and Microsoft. It's hard to not compare a game that adapted so many concepts from VtM :) It still uses many of the same clans and aimed at the same demographic, but most of said demographic really enjoyed the metaplot and lore of VtM so VtR flopped. If you're looking for an idea on how the world feels, as weird as it sounds: John Wick. It reaches out to the PC's for help before it turns into a slum. Even though she was pretty civilized in her shenanigans she still managed to destroy multiple people's life. Vampire the Masquerade is a game about undead politics, personal horror, and drama Lots of Drama while DnD is a game that is about going on high scale adventures. She is pale white and has aquatic features kinda like a mariner gangrel. e. According to the plot, a group of vampires were granted possessions and now they must restore order there. Like I have a core book and am gonna get dice before we start the campaign but I wanted to ask if it’s worth getting the other books like Anarch and Camarilla? For older editions, in addition to the already mentioned Giovanni Chronicles and Transylvania Chronicles, there were a number of companion chronicles to Chicago by Night (e. VtM helps to find common ground with other people with similar interests It is a way to escape from reality. Under a Blood Red Moon) and Chicago by Night had a lot of plot ideas. Sending out minions to powerful nations and working in the background to find info if possible. Potence, with thought you can generate insane outputs of force. A noted historian yourself, you may not agree with your sect's fervent beliefs regarding Noddism and Caine, but value an environment that allows scholarly research and a free exchange of ideas. *Whenever you need to change the pace (you are losing control of the story, feeling sloppy, ran out of ideas) grab one of these scenes, give it a coat of paint with whatever is happening in the main plot if needed and throw it there to buy yourself time. Get rid of half of the action scenes, and that is how The Camarilla It is a mechanism or technique used to move the plot forwards. Also in-game it is something totally shrouded in mystery, with very little knowledge. Like a Dominance compulsion makes you need to show your Dominance over someone and win an argument for example. Indeed, the Thin Blooded Primogen member seems like he should have his own sidequests. I want to show them that WoD and d10 doesn't have to be as miserable as the other DM made them. . , the plot thread should be able to be wrapped up in no more than a few sessions). " Then just figure out the steps the Factions need to take and how the players tie into it. Yeah, I played a Baali. Presence, you attract beneficial ideas that your followers implement without even knowing it. He hires a private detective, who discovers the nature of vampires while investigating the PC. This is a community for friendly discussion about Fantasy Flight Games' (now Edge's) Star Wars RPG. Depending on edition used the vibe can change a bit, but it's a great setting. Kindred in a small town start to behave strangely, why? Writing: Decent at least. Second, I work with people when they make characters and give them a good idea of the kind of game we'll be playing and thus we somewhat tailor characters to suit the game; this often makes getting the character into a plot much more of a compelling AND sure thing and we also avoid murderhobos which VtM attracts like a convention attracts anime In fact, I think D'Angelo's plot feels like it's a pedestrian plot elevated by the strength of its characters. My bad for any spelling mistakes or issues with the post, don't use reddit much and I am brand new to this game system. The clans are specialized, so there are less builds. S. He then informs the local Camarilla in a suicide declaration. And then make that ridiculous Malkavian errand a major plot-point, possibly with the Tremere or Banu Haqim. For newcomers and as a Vampire one-shot between non-VtM games I tend to lean into the default: the Coterie is ordered by the Prince to investigate and deal with a potential breach of the Masquerade. Plus the potential strengths of being a day-walker or lifelike make some thinbloods have a similar edge to the ghouls you mentioned. I am familiar with WoD and gritty/down to Earth settings (I played/GMed extensively WHFRP 2nd and Shadowrun 3rd ed), but I am having a sort of writer's block and I am at a loss envisioning stories/plots to throw at the Coterie. Posted by u/Validarian - 14 votes and 12 comments Has anybody put any thought into potential plots with the Gehenna War as a central theme? I’d love to hear your ideas! I also understand that such a theme may be a sensitive topic for some people given its relation to current events, so advice on how to handle the content in an appropriate manner is also appreciated. V:tM- Turning the plot of V1's Alien Hunger adventure into a meta-plot event- how would you use the cure for vampirism as a plot point? VTM Let's say that the Second Inquisition, Technocracy, Inconnu, Tremere name different groups with the lab resources to pull it off- acquired Preston's Anti-Body Serum #2 from the Alien Hunger adventure. they are the parody of their respective clan, and Ralph - who want to Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. Briefly about the plot. I enjoyed reading Fourth Wing and for the most part ACOTAR, but when I think of things to add to my story, they all go back to similar themes in those books. She's a operative/private investigator for hire; for this oneshot she's being hired by the Camarilla for an investigation, because More Topics. I'm curious, what was the coolest, most cunning, deceptive or just plain funniest intrigue at your table, either a player's plot or a storyteller's plan? I've got a few ideas like one pc a malkavian is (was) an investigative journalist so been trying to find a way to tie that in. Though I wouldn't say I'm new to VTM, I haven't seen many Gangrel played or talked about. Seriously the In order to keep Thin Bloods from running away with a game there's requirements to learn these effects, but those requirements and gathering those reagents can be interesting plot points. My idea is to keep the plots much more focused on the You Give: Plot ideas! Hopefully better fit for a standalone story or episodic chapter rather than long-form chronicle pitches (i. Looking for plot hooks for a game of VTM, give me your Best, and it can be anything from , the second inquisition has come to the city in force, , Werewolves are encroaching into the city ,Gehenna , or even just another cottier of vampires . Kumu. Adventure Ideas/Premade plots for victorian age Vampire 5th Edition So, I want to create a game in the victorian age, do you guys have plot hooks, premade adventures or any ideias so I can have some inspirations? Write 3-5 plots that can turn into either a story or a whole chronicle Here are a few concepts - not plots, because you don't plot before you know who your protagonists are. D'Angelo, Larson, Qadir, and Valerie are all interesting characters that could have supported questlines of their own. The short version is the coterie are looking into and infiltrated a cult of thin-bloods ran by a brujah who sympathizes with the thin-blood plight Here is some from my chronicles A Malkavian with deathsight who in life was a prohibition era mobster. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, (For Any) Two Coteries are vying for control over a plot of territory that was once under the control of a powerful elder. TLDR: overall score 2/5 So, I'm writing this little review because I'm really tired to constantly repeat what I think about Chicago by Night and from now on, whenever I need to explain the reasons I consider it a bad module, I can just link to this thread and be done . Character Backgrounds (and by the way, I meant just the dots on the sheet in the Backgrounds section, not the entire backstory, but no harm done!) are great fodder for B-plots and A-plot hooks because you can sit there and think about how One idea that has always worked well is a Vampire trying to Conquer the Sun. You also have your street level influences like Drugs, Smuggling, Lets get some plot ideas going. The werewolves have their own origin story for vampires being created by the Wyrn which is probably not literally true, or could be a retelling of the Caine story. This hits the major tropes of the game. We're all hung up on the name 'Phyre' and the voice, but the writing does have a few interesting ideas. some moral objections included in Prey Exclusion Flaws). i enjoy the aesthetics, lore, history and noblesse oblige of the ventrue! i'm fascinated with their curse, the ten years they spend training, the fun divide between loanshark or knight. VTM Share Sort by: Best. He assumed she was just a crazy vampire. Don't forget: Universities, Real Estate, Technology, Security. serious boons to be allow by a prince. A place to discuss Vampire: The Masquerade and the related World Of Darkness. I come from a D&D background, and the touchstone mechanic feels restrictive when making a setting. Need help fleshing out a VtR plot hook and I'd appreciate any creative ideas. Hey storytellers and players, a few weeks back I run a one-off session VtM V5 set in New York in 1999. i enjoy their championing of causes, good or So I was rewatching a review on VTMB a while back and it got me thinking about vampire Mythology where I live. For the record: he out witted a frenzied near wight Helena. They want the PC's to act as arbiters to determine who will get control of the territory in exchange for money/a boon/ or a Players are really good at ignoring the big plot point exclamation marks and running after small random detail #16 instead (to then turn that into the new plot of the game). I want to try VtM and I want to do it right for my players. (It's set in a homebrew city) I had an idea for a starting mystery for them but would like some help fleshing it out. I think is ok, and personally a really good way to brainstorm into the plot of the chronicle. I have an idea for a Hecata Hitman PC who has slipped his way into the game i run as an SPC. Everything he says about vampires is pretty much true. She's a stereotypical gangrel in terms of values, a metalhead that 3. to a degree that no other Prince would dare (although he never attempted to control the U. Or check it out in the app stores Home Working on a project that has a VtM plot hook generator. Such as politics, Technology, and Finance ) but i was wondering if you all had any good ideas for other retainer archetypes , or ones you have taken on the past? The Coterie are just about to take a cross-country road trip travelling from Big City A to Big City B and I’d like to give them a brief interlude from the main story with a stand-alone mini adventure, a fun distraction from the fairly heavy politicking and drama of the campaign; a short story that can be resolved in a session or two. For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Fortitude, only the supernatural banes can hope to harm you. I've decided to run a VTM duet, using the 5e rules. Posted by u/Satoshishi - 14 votes and 8 comments At the moment, there's very little canon. The same if they are a cult, a swat team or a circle of occultists. They're not the type to like VtM setting longterm, and I don't have the time to run a full story. Assumptions may vary but I generally come up with ideas presuming Modern Nights (at or near Current Year) chronicles for a Coterie The other Gehenna plots though all had the Antes and/or Caine being major players. Members Online Kingdom Event Ideas Allow them to roleplay and discuss on the way, but keep them on the plot train just now. First up, the Sabbat infiltrating the city through cults sounds like a phenomenal idea for a chronicle. - A turf war between two of the clans over the local night club scene. He keeps going for a full and detailed seven minutes before he is The older editions will have more material on the lore than the 20th anniversary editions. What do I prep in V5? Additionally, do you guys have interesting ideas for plots the players could be pulled into? Like limit my search to r/vtm. So, if you could give me your ideas, experiences, advice, etc. So I'm kind of new here and I created this gangrel character, but I don't really have anything in mind as for what story to tell with her. I am currently drafting a plot idea for a project im working on and would love to get some ideas, inspiration, and overall feedback! My plot idea starts with a fictional world in which human beings have shadows that follow them but can eventually detach and become similar to monsters that feed off of a human's desire. A member of the clan of death who actually does the death dealing. been wanting to run a tl;dr: player wants werewolves in the story that are more than just boogeymen, but the storyteller lacks knowledge and passion on them and how to implement overpowered creatures like werewolves into a vampire plot; looking for pointers, ideas, 12 votes, 16 comments. r/vtm. Go to vtm r/vtm. 56 votes, 84 comments. We know a few details and I'm bit interested: Meaning that your PCs will drive the plot and story moreso than most common games out there. This system began with the release of the beta Edge of the Empire rulebook in 2012, and it's since blossomed into full fantasticness with three core rulebooks, four beginner's boxes, and over a dozen adventures and sourcebooks. Nobody cared Helena was gone. Just like said in the title, I'd like to make a quite normal vampire the masquerade one shot, with all the bleak, goth, hopelessness and horror that a proper vtm oneshot entails but with a little twist: the world is actually a bit bigger than what the vampires think and there's actually many things in it that they don't know or fit in their narrative "all is bad Hey, it’s my first time being a storyteller and I just need some general tips. This also means that, even relatively "weak/low level" characters operating outside their areas of expertise can still compete against other characters which benefits both the Players and, the ST because VtM is much more narrative driven than DnD. Hi! As the title says, I'm a new ST running an online Discord game for a predominantly newbie group. The plot is a distant second to the NPC's the coolest story is nothing without engaging characters to occupy it. The advice and suggestions I give for each is very different. So naturally they tend to be prominent at the table as well, be it through PCs or NPCs. Sorry. Roleplaying: Meh. And when it seems like the plot is predictable or coming to a logical conclusion, spring the Tongue Eating Louse aspect and you can Schemes, intrigues and egotistical plots are all over the political landscape of VtM. A Tzimisce makes a patient 0 for a horrid disease. In fluid dynamics, a wake may either be: the region of recirculating flow immediately behind a moving or stationary blunt body, caused by viscosity, which may be accompanied by flow separation and turbulence, or the wave pattern on the water surface downstream of an object in a flow, or produced by a moving object (e. Go to vtm r/vtm • Ideas for character plot . The theme of control, playing as an elder, waking up with sigils carved in your skin. It had a lot of good ideas mechanics-wise, which were then incorporated into V5. At best, treat as plot hooks and at worst ignore entirely. Like, say, a Malk who believes that all cats are embodied spirits serving a master as eyes and hands. could I employ to make it tense, fun, and intrigueing? I've wanted to delve into WoD for a while, but it always seemed intimidating. But they do not know yet that all the previous princes of these possessions have disappeared mysteriously If you can't build a plot then fill out the blanks "[NPC A] who leads [Faction A] wants to get [Macguffin] so that [end goal] but [NPC B] who leads [Faction B] wants to stop them because [reason]. This is one of the prophecies I made, "The heart of ice beats dark as frail life and faithful tears get swept under its cold layer and into the raging waters of jealousy and distrust, but a birds call and rains justice will split the ice in two. It's set in the 1990s and take place in Las Vegas The concept is that a nearby cabin resort is cut off by a duo of Sabbat vampires (Malkavian and Gangrel) who are using the location to film grisly murders for snuff tapes and to embrace hapless victims. /esp. Any further updates would be immaterial as the city would be unrecognizable. In short, I kept giving him ways to further decrease the characters humanity. I'll go first: I recently got the idea for a "lady in the lake" type of character. Diablerie Britain. C. The Revised VTM supplement Gilded Cage provides a robust look at Kindred Influence all throughout mortal society, from your street level gangs and criminal enterprises to your corporate lobbyists and their influence on government policy. Act 1: Rising Action. Or they can convey smaller more personal conflicts that the players can decide the course of. He doesn't even seem like that bad of a person and is willing to consider the idea that vampires don't have to be evil Get the Reddit app Scan this QR code to download the app now they are new to the system so i want to have some ideas I know a good amount of vtm and wod lore so dont worry Share Sort by: I have a good amount of npcs, plot and ideas for my living city and just work around with my players children of the night, amazing! It really makes it I am looking to get into Promethean, just picked up the Second Edition book, but I feel like I lack ideas for plots. The Cam loses no real power and gains vassal states to soak up raids from SI, Werewolves, Sabbat, etc. If DnD is this then VtM is this Homebrew it. In the first few sessions you can try to dangle a few general options in front of the characters and see what sticks. This is why I liked Adrian in LA By Night. Help with a custom VTM plot! Hello everyone! I’m a newbie to Vampire the Masquerade and World of Darkness as a whole but I’ve managed to find myself a game to play in for some months now. Some customization of your past. The opposite day approach to avoiding the clan stereotype. Somehow, and seemingly overnight, most of the Blood Dolls in the city have "Unionized". Headless City. My general Storyteller advice for V5 is below. Thank you! One shot ideas: Coterie was changed in small po-dunk town in a desperation plot to be a distraction from a big bad. There were also a a few short campaigns under Diablerie, e. Antediluvians, Caine, Second Generation, level 10 Disciplines, most Methuselahs and many other things are plot devices for Vampire the Masquerade - both Clan founders and Caine aren't characters or persons, they're plot devices. I found some great pictures of Peter Falk, John Goodman and Luciano Pavarotti and the idea of A few Quick ideas from my last 3 vtm played. This leaves their cities in the hands of younger kindred and hence makes it easier for a more inexperienced vampire to grasp power. Also looking at the era it was released I hope it didn't have any bad or cringe racist overtones Interestingly, the original Vampire: the Dark Ages books - while steeped in Christian mythology (as befitting the setting of Medieval Europe), did spend a lot of time discussing Judaism, Islam, Paganism, and other cultures of the setting (especially in the Companion). You can probably use the WW wiki to get some idea as to which books will have the lore you're interested in, and then hit up DriveThru for the ones you want to take a closer look at. So yeah, of course you can make something like that. So my advice is to focus less on the story [EDIT: because your players will On live television a newsreader gives a lecture about vampires, their society, powers and weaknesses. Your players are going to explore the world/story in whatever way feels the most interesting to them, so make sure there is some flexibility in the plot or else your players might feel pigeonholed into a plot they don't really care for. 1. The general narrative arch: The default RPG narrative is the rags to riches, american dream type of story with often a variying dose of save the world thrown in as well. government, for the Camarilla would squash him if that happened), and planned to use his influence to eventually launch a nuclear war that would allow him to reconstruct the world in his image. io Hi all, just wanted to poll the room for any ideas or input on my first VtM game. Anyway, the way a script, gaze, story, etc in a movie works in ways different than when doing a chronicle; so you shouldn't be trying to apply the plot directly: usually chronicles have multiple plots, some of them even left incomplete, and the way a chronicle handles a plot is really different from a Plot hooks, adventure ideas, villains, plot twists, etc. Plot twist: the patient 0 is a child, and the trigger for it's disease is it's death. Hi all! I will be a Storyteller in a VTM 5th Edition campaign in some time, and i have experience with RPGs other systems but not VTM. This uses all the sample characters from the Revised era clanbooks. The genius loci for a city's poorer neighborhood is suffering as the quality of life in the neighborhood suffers as well. VtM is a game that's great to have a plot/quest for when players flounder but 9/10 times what their doing is going to be driven by their characters motivations, goals and relationships. It may not all be relevant to you given that you already have a setting in mind, but there are some great ideas you can take from Chicago By My setting is a fictional city called New Jerusalem, close to London in the 80s. They get to the location of the plan. in vtm fan website in the 90's, there was a long text joke where the 13 have a meeting to decide what to say to their infants about the origins of vampires because they don't fucking know. I'd say to not be afraid of letting the story get slow sometimes; make use of your player's touchstones and make them involved in larger plots either deliberately or unwittingly (player touchstone being a hunter is a classic); and don't be too fixed on an idea for your story or chronicle - let it be something that players interact with, but not honestly the behaviour of the sire towards their childe, their presence or absence, are among the most important factors in shaping the neonate's view towards and relationship with the vampire underworld they've just been cast into. Have you seen this reality? It's terrible. It forces the players to think 1 to 3 characters who are related to them, who they have to have contact with, and it forces me to integrate them into the setting, in essence limiting the amount of stories the game can be told. Making rituals and blood sacrifices to create the item they need. City books have never been the best-selling products of Vampire: The Masquerade and the setting ended with lots of potential ways for the main characters to affect the city. What kind of plots or ideas could you think of for utter newbies, good for 4-6 hours of play? It's a pretty straightforward idea: if an autarkis vampire manages to secure a domain and gets to be respected by other factions it's likely the kindred in question is a good player. Can they escape, or win? Where will they go? Coterie starts as Shovelheads? Will they survive the Siege? Will they try to make a fast break? What if they are taken prisoner? Chars assembled to finish a task. Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. To drum up the Beast, I began whispering ideas and plans to him. A PC catches a man in a club trying to roofie a woman. So I have recently made a character Following the Path of Asakku and as some of you may know the blood must SPREAD!! But I am running into some In that time I've gotten all kinds of ideas for lore and characters. Predator types as described are pretty inflexible. Use the first few sessions to gauge how your players respond to the initial hook and what kinds of scenes and characters draw their attention. give me your best plot hooks :D Thank you Hi! I hope this is a good place to ask this but I want to write a romantacy story and have a few ideas I want to include, but I’m looking for unique ideas for the plot. My players liked it so much that we decided to make a full chronicle out of it. Its edition agnostic so you can use with 5th ed or v20. OK, so. The camarilla needs to find the patient 0 and solve the issue before the disease becomes viral. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username Get an ad-free I've been thinking about running a street level, hungry-for-status throwback 1991 Vampire the Masquerade campaign. Welcome to /r/VTMB, a subreddit for fans of the original Vampire: The Masquerade I mean, I've only ever made two prophecies before, but if you want, I can help out with the flood one. Of course, sometimes the scene can get "stale", as in the players get an impasse and do not know how to proceed, then it is a good idea to nudge them, either via an SPC or some outside event (which DOES NOT have to be important, crucial to the plot). Make sure to tie those ways in to individual strengths/weaknesses of the 1 shot characters. humanity! The sacrifice I'm talking about is something more about putting your personal safety on the line, giving up a plot point you've worked hard half the chronicle obtaining, risking an asset you bought at character creation that has A place to discuss Vampire: The Masquerade and the related World Of Darkness. tl;dr awesome campaign builder guide for any setting. You rescue/liberate artifacts of vampire history from the Camarilla. jbgcpiybxnxiosuccwqpgrbppzmszsdzdxoclvnhfgzyaqelsswfom